android - How to use multithreading in LibGDX? -


i making game in libgdx. have gamescreen(screen) class main gameplay happens. want use use multithreading user can his/her own thing in screen , computer own thing in screen (changing output of screen @ same time). have knowledge of multithreading in java. graphics i'm confused. appereciated.thanks in advance.

you can use threading per usual. thing have think of when working swing graphics thread can graphics operations if worker thread needs graphics use libgdx postrunnable command.


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