java - Playing sound while tweening -


i've run issue while trying implement idea have.

i have image tween alpha layer of, fading in , second later fading out. here wish play mario coin @ point of total fade in.

i've tried implementing different callbacks either way sound plays either before tweening or after tweening.

code snippet:

tween.set(splash, spriteaccessor.alpha).target(0).start(tweenmanager); tween.to(splash, spriteaccessor.alpha, 2).target(1).repeatyoyo(1, 0.5f).setcallback(new tweencallback() {     @override     public void onevent(int type, basetween<?> source) {         ((game) gdx.app.getapplicationlistener()).setscreen(new mainmenu());     } }).start(tweenmanager); 

doing:

tween.set(splash, spriteaccessor.alpha).target(0).start(tweenmanager); tween.to(splash, spriteaccessor.alpha, 2).target(1).repeatyoyo(1, 0.5f).setcallback(new tweencallback() {     @override     public void onevent(int type, basetween<?> source) {         soundmanager.playintro();         ((game) gdx.app.getapplicationlistener()).setscreen(new mainmenu());     } }).start(tweenmanager); 

plays sound after tweening.

and:

tween.set(splash, spriteaccessor.alpha).target(0).start(tweenmanager)     .setcallback(new tweencallback() {             @override             public void onevent(int type, basetween<?> source) {                 soundmanager.playintro();             }     });  tween.to(splash, spriteaccessor.alpha, 2).target(1).repeatyoyo(1, 0.5f).setcallback(new tweencallback() {     @override     public void onevent(int type, basetween<?> source) {         ((game) gdx.app.getapplicationlistener()).setscreen(new mainmenu());     } }).start(tweenmanager); 

plays before. how implement want?

you can achieve using timeline tween engine , creating sequence, it's use these cases.

this should work you:

timeline.createsequence().beginsequence()         .push(tween.to(splash, spriteaccessor.alpha, 0).target(0))         .push(tween.to(splash, spriteaccessor.alpha, 2).target(1).setcallback(new tweencallback() {             @override             public void onevent(int arg0, basetween<?> arg1) {                 soundmanager.playintro();             }         }))         .pushpause(0.5f)         .push(tween.to(splash, spriteaccessor.alpha, 2f).target(0)).setcallback(new tweencallback() {             @override             public void onevent(int arg0, basetween<?> arg1) {                 ((game) gdx.app.getapplicationlistener()).setscreen(new mainmenu());             }         }) .start(tweenmanager); 

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